Tuesday, 19 October 2010

I will play you for it

Drench has devised a concept where their vending machines give you a drink in exchange for a game; an innovative idea that works really well as it links the brand with the user's alertness.  The Drench vending machine is a first of its kind and was available in the UK from August through to Sept.  Thirsty users will have to use their brain in order to be rewarded with a drink.  Forty games have been devised where players interact via. a touch screen, to challenge users’ mental agility.  A nice idea is that those who are unable to access a machine can play online at http://www.4pockets.com/drench/The concept successfully proves a brand benefit; that users perform better when hydrated.  Due to the fun concept and addictive games the machines ensure consumers are engaged.    



It occurs to me that this is not the first time a brand has used vending machines with an unexpected twist.  Another good example is Smart’s vending installation which contained a full-sized car.   



Unfortunately, the machine only dispensed promotional material. I think a nice angle would have been if it dispensed a key ring model of the car or, alternatively, if a user correctly guessed a unique code, they win the car.  There are some further unusual examples of vending machines, which can be found here http://bit.ly/bLEUA4.  Vending machines can sell unexpected products such as; jeans, wine, board games, books and Nike soccer balls.  I think Drench and Smart have proved how successful such a marketing method can be.  These innovative machines create brand awareness and are a great way for consumers to interact with a brand whilst retaining a memorable experience. 

Saturday, 16 October 2010

Is there such a thing as good design?

A friend recently purchased Philip Stark’s lemon juicer.  It’s an example of an object  that appears to be  good design due to a slick appeal, even proportions & shape and shiny finish.  It would be good to have on display in the kitchen.  However, the design is flawed in several ways; it fails to stand, acid from lemons erode the metal coating and the juice does not flow directly into the glass.  Good design should not only be aesthetically pleasing it also has to be of benefit to the user.  As shown in the Stark example what is the point of design that does not work?

It is quite easy for us as designers to get caught up in the world of beautifully designed things, with font, layout pads and vast colours.  However, designers have more power than they realise , they have the power to evoke change as can be seen in the success of Coca Cola.  The brands success is not due to its graphic design, but rather a history of clever marketing,  1.2 billion times a day someone reaches for one.  In Tanzania, a country battling disease, corruption and poverty, every city and village is branded with the Coca Cola logo.  This is branding at its most powerful, but is it good design?  Surly it would be better if designers used their power to enforce ideas that could shape people’s lives and force a change for good.  Interestingly, the price of a bottle of Coca Cola is the same as an anti-malaria pill.



One argument is can designers ever produce good work?  A designer may invent a design that functions well and looks visually appealing but what if it is designed for an unethical company?  Does that make the work tainted?   However, it can be argued designers are just doing their job at the end of the day.    I think it is up to the designer to access this ‘aspect’ of good design as they see it.
In the world of design where manipulation and exploration is at the heart of work, one wonders if design can ever be ethical.  Designer’s design messages  and images that cleverly deceive people.  Such as Baileys liquor which showcases Celtic imagery on the label, conjuring images of tradition, when in fact it was invented in 1974.  This is misleading design.  The truth is bent in most adverting so are all ads. unethical?  The Lynx guy who gets all the girls or the Special K bar that gives you a slim figure.  It can be argued however, that we as consumers have the power to decide whether we need something or not.  This can be tricky though when a designer creates a need and want for a product.  Surly, good design should be about the product not what is vulnerable in the buyer.

I believe not all design is unethical.  Good design can change lives, promote innovation and  entertain.  For me good design is that which solves problems and creates a positive change.  Sometimes the most successful designs solve the simplest of problems such as the vegetable peeler or the Lifestraw (a water filtration device, used in countries where it’s hard to find clean water).  I also think good design is that which is sustainable.  We as designers have a duty to not only create eco products but also send out the message that we need to act more sustainable. 

It is important that design looks appealing as it needs to catch our eye, but it needs to fulfil a purpose and in a non-manipulative way.  It also needs to be sustainable and enforce change.  For me this is good design a mixture of elements.  This topic fascinates me which is why I have chosen it for my dissertation topic.  I often wonder if there can be such a thing as ‘good' or ‘bad’, I think philosophy and design are heavily linked.  That question is for another blog entry.          

Thursday, 14 October 2010

A new breed of billboard

I came across an interesting idea today - currently at concept stage - for the proposed ‘Audi Spectacle’ campaign.  The idea is to suspend four life size Audi’s inside the silver rings that create the Audi logo from iconic bridges and juxtaposed by other famous landmarks such as Sydney Harbour.



The installation builds on Audi’s aim; to avoid merely blending in with the ordinary.  They achieve this by making their presence known against iconic landmarks and in doing so exuding the brand's confidence.  As an innovative company, it seems apt that they create a concept for a new breed of ‘billboard’.

The launch will feature at night with an event created around the installation unveiling which will include a live symphony orchestra (also suspended) and fireworks. 



This unusual idea of the campaign is not to create media attention by the actual displays of the cars, but rather the anticipated build up leading to the event and the journey of creation and installation.  Before the launch goes ahead the company want to see what people think about the idea.  It is surely worthy of discussion; a refreshing idea that will certainly grab attention.